Campaign mode is a new instrument in a Dungeon Master’s toolbox for time and story management. It can be used to pass days, months, or even years, without forcing either the players or Dungeon Master to go into great minutia about the actions taking place in the campaign world.
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Yesterday, I saw this post for the nine alignments of Game of Thrones, and it got me wondering, has anyone made a nine alignment chart for Doctor Who? A little searching revealed only this chart for the different generations of the Doctor. I didn’t find what I wanted, so I decided I’d whip up my [ Read More ]
Read aloud text, or boxed text, as it’s sometimes called, has been a staple of D&D since the earliest adventure modules. The shaded boxes told Dungeon Masters what to say to players, typically verbatim, and often at length. Boxed text comes from an era in which the rules for how a Dungeon Master should run [ Read More ]





